The Scenario
A US airman has been shot down and is hiding near a NVA held village which has been supporting local Viet Cong. The nearby fire base has sent out a force to rescue him. Naturally the NVA and VC would like to capture him too.
The Board
6x4ft table covered in light jungle e.g. trees block line of sight, with a road leading to the NVA village short edge to short edge.
The NVA could place their defences anywhere within the village and secretly place a tunnel complex exit anywhere on the board for the VC to pop up from.
Dave as umpire marked on a map which tree the pilot was hiding in.
The Game
| The starting postions |
| US heavy weapons, the firebase wouldn't provide artillery support in fear of hitting the pilot. |
| The APC's holding squads of 8 infantry |
| The convoy was limited to the road, if they left it they would get bogged down |
| The tank leads the way |
| The NVA had a HMG/AA gun |
| NVA getting ready to go search for the capitalist lackie pilot of the decadent west. |
| More NVA getting ready to head out. |
| The left dug out has an RPG, the right the HMG/AA gun. On the other side of the roas out of picture is another dug out with a mortar. |
| The NVA didn't get off scot free and lost men manning the HMG and mortar |
| The US troops ready for acrion |
| Chris and Ian survey their options to ensure the historic didactic goes the right way |
| The over enthusiastic and omnipresent media gets to close to take a clear picture |
| A nice blurred picture of a truck with a quad HMG |
| The squads deployed around their APCs |
| Eyes peeled for Charlie |
| Contact on the right |
| VC RPG doesn't hurt the tank |
| The tank will soon makes these brave defenders of the working class disappear |
| Tank shrugs off the VC RPG shots |
| More VC appear and take on the dismounted US infantry who return fire thinning the VC ranks |
| The NVA now move up and back searching as they go the areas around the village |
| The US troops do the same |
| The lead APC's infantry squad is whittled down to 1 man. As is the 2nd APC. We forgot to do casualty rules |
| The 2nd APC moves up to distract the NVA from the tank. |
| The NVA keep up their advance. The VC keep popping up and getting knocked down again, quicker than I could photo them all on the board |
| NVA supporting the VC |
| NVA HMG down to 2 men |
| Only the bottom left hasn't been searched by either side yet |
| Still not found him |
| The truck moves to bring its HMGs in to devastating play |
| More VC |
This was my second Force on Force game and I enjoyed it. It's very table heavy but scoring a hit and saving them were straight forward. Unit cards would be handy to help us follow Dave's hard work in keeping the game flowing. As minimum I need to read the summary sheets available to download from Ambush Alley games.
I'd definitely play this again. I may even use one of my unpainted/ unmade Centurions purchased for my Korean War games and buy some Aussies. I also thought I could use some of my Korean War Chinese for a Vietnam v China clash. Now that is a sign of good game is makes we want to spend money!